“Let’s split up. Three and four take the north side of the swarm. Two, you’re with me.”
Arabic game localisation, voiced and tested
Arabic voices for your characters, cutscenes and trailers, a cultural review before release, and in-game testing of the Arabic version, from a studio that has dubbed for Arab audiences since 1992.
Request a quoteMake your game feel made in Arabic
More than 400 million people speak Arabic. A cast that sounds right, dialogue that respects the culture and an Arabic version tested in the game itself are what make players feel at home.
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Voice-over and dubbing
Arabic voices for your characters, cutscenes and trailers, cast from our network of 500+ voice artists and directed in our studios.
- Casting, with auditions for you to approve
- Directed recording for characters, cutscenes and trailers
- Edited audio delivered to your technical specs
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Cultural adaptation
We review story, characters, art and dialogue for regional sensitivities, so anything sensitive is caught before launch.
- Story, characters, art and dialogue reviewed
- Clear notes with suggested changes
- Advice on Modern Standard Arabic or a dialect
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In-game testing (LQA)
We play your builds to check the Arabic version in context, the way players will see and hear it.
- Arabic text checked in context, right-to-left display included
- Voice lines checked for sync, levels and placement
- Clear reports your team can act on
Hear it in Arabic
Lines from our Arabic game recordings, each with its original English line.
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“Not on my watch.”
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“Correction… Major damage. My engines are failing; I’m declaring an emergency.”
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“Oh no, no, no.”
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“No, wait. Your plane could get damaged too. I have an idea.”
Modern Standard Arabic, or a dialect
From brief to launch
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Brief
Tell us about the game, its characters, the scope and your release date.
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Casting
You hear auditions and approve a voice for each character.
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Recording and direction
Directed sessions in our studios, with the context each line needs.
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Cultural review
Story, art and dialogue checked for regional sensitivities.
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In-game testing
We play the build and report anything that needs fixing before launch.
Questions studios ask us
Which Arabic should our game use?
Many games use Modern Standard Arabic, so one version reaches players in every Arab market. A dialect such as Egyptian or Lebanese can suit casual and comedy titles. We recommend the right choice for your players before casting begins.
Can you voice cutscenes and trailers as well as in-game characters?
Yes. We cast, direct and record Arabic voices for characters, cutscenes and trailers, and deliver edited audio to your technical specs.
What does in-game testing (LQA) cover?
We play your builds to check the Arabic version in context: how the text displays, right-to-left layout included, and whether voice lines are in sync, at the right level and in the right place. You get clear reports your team can act on.
What does a cultural review look at?
Story, characters, art and dialogue, checked for regional sensitivities before release, with clear notes and suggested changes.
How do we get started?
Send us a brief through our contact form with the game, the scope and your release date. We reply within 24 hours with a recommendation and a quote.
