Arabic game localisation, voiced and tested

Arabic voices for characters, cutscenes and trailers, a cultural review and in-game testing, from a studio dubbing for Arab audiences since 1992.

Request a quote

Make your game feel made in Arabic

A cast that sounds right, dialogue that respects the culture and an Arabic version tested in the game: that’s what makes players feel at home.

  1. Voice-over and dubbing

    • Casting, with auditions for you to approve
    • Directed recording for characters, cutscenes and trailers
    • Edited audio delivered to your technical specs
  2. Cultural adaptation

    • Story, characters, art and dialogue reviewed
    • Clear notes with suggested changes
    • Advice on Modern Standard Arabic or a dialect
  3. In-game testing (LQA)

    • Arabic text checked in context, right-to-left display included
    • Voice lines checked for sync, levels and placement
    • Clear reports your team can act on

Hear it in Arabic

Lines from our Arabic game recordings, each with its original English line.

5 lines · 0:21

  1. “Let’s split up. Three and four take the north side of the swarm. Two, you’re with me.”

    Squad orders · 0:06

  2. “Not on my watch.”

    Combat line · 0:01

  3. “Correction… Major damage. My engines are failing; I’m declaring an emergency.”

    Radio call · 0:05

  4. “Oh no, no, no.”

    Reaction · 0:03

  5. “No, wait. Your plane could get damaged too. I have an idea.”

    Dialogue · 0:06

Modern Standard Arabic, or a dialect

  • Modern Standard Arabic

    One version for every Arab market. A natural fit for story-driven, fantasy and historical games.

  • A dialect

    Lebanese, Syrian, Egyptian, Iraqi or Moroccan Darija, for casual, comedy and local-flavour titles.

From brief to launch

  1. Brief

    Tell us about the game, its characters, the scope and your release date.

  2. Casting

    You hear auditions and approve a voice for each character.

  3. Recording and direction

    Directed sessions in our studios, with the context each line needs.

  4. Cultural review

    Story, art and dialogue checked for regional sensitivities.

  5. In-game testing

    We play the build and report anything that needs fixing before launch.

Questions studios ask us

Which Arabic should our game use?

Many games use Modern Standard Arabic, so one version reaches players in every Arab market. A dialect such as Egyptian or Lebanese can suit casual and comedy titles. We recommend the right choice for your players before casting begins.

Can you voice cutscenes and trailers as well as in-game characters?

Yes. We cast, direct and record Arabic voices for characters, cutscenes and trailers, and deliver edited audio to your technical specs.

What does in-game testing (LQA) cover?

We play your builds to check the Arabic version in context: how the text displays, right-to-left layout included, and whether voice lines are in sync, at the right level and in the right place. You get clear reports your team can act on.

What does a cultural review look at?

Story, characters, art and dialogue, checked for regional sensitivities before release, with clear notes and suggested changes.

How do we get started?

Send us a brief through our contact form with the game, the scope and your release date. We reply within 24 hours with a recommendation and a quote.

Make your thoughts sound

Contact us

Bringing a game to Arabic players?

Tell us about the game, its characters and your release date, and we’ll recommend the right Arabic and a cast.

We reply within 24 hours with a dialect recommendation and a quote.

The title, the languages, the running time and your deadline help us quote accurately.

A private check on this site, with no tracking.

We use your details only to reply to your enquiry. See our privacy policy.